XNA Seminar @ ISEP
Today I went to OPorto to a seminar organized by Bruno Tavares, a Microsoft Student Partner from ISEP (Instituto Superior de Engenharia do Porto). It was a great seminar. The speakers were:
Verónica Orvalho: Teacher of Computer Graphics in FCUP, full-time researcher at the Universitat Politècnica de Catalunya, CTO Face in Motion, developer of algorithms for 3D modeling, animation and new platforms of face characterization.
Bruno Tavares: Is a finalist of the degree in Computer Engineering in ISEP, and Microsoft Student Partner
Marco Silva: A finalist of the Master’s degree in Computer Engineering and Computation (MIEIC) in FEUP with specialization in Multimedia and Artificial Intelligence, he is also a co-founder of the Students Group of Computer Graphics (NeCG - necg.fe.up.pt), Microsoft Student Partner and Junior Flash Developer at Fullsix.
There was a lot of people on this seminar, and they were real interested about the video game industry and the whole process of game design and development. They also wanted to know what was the best approach to be successful in this field of expertise, and about technologies like XNA.
After the theoretical sessions in the morning where the subjects were the video games industry, and an introduction to XNA (with a great and simple demo of the Pong game), there was a “hand-on-lab” session where the attendees had a chance to try out XNA Game Studio 2.0 for themselves (using 2D models) with the help of our experts Bruno and Marco.
Tomorrow it will take place the second part of the seminar, with 3D game development. Good luck for tomorrow!





E correu bem? Tenho a certeza que sim.
Muitos Parabéns aos 3!!!
Correu muito bem. Mas é parabéns aos DOIS!
Ao Marco e ao Bruno, eu apenas fui assistir
Viva!
Bruno, antes de mais obrigado pela tua presença. Foi deveras importante e os alunos adoraram uma vez que verem alguém de fora dá sempre uma motivação extra. Muito obrigado pela tua visita e és sempre bem vindo cá no ISEP.
Grande abraço…